Hi Polycounters, Good evening,
i am gathering all the information that i could from as many sources about Teesside University,UK. I am planning to do my Higher studies in Game art from this university. It is the only university in UK that i could fine which gives me a specific course in game art specialized into characters, environment, vehicles etc, at Post Graduation level.
I like the university and the courses. I would like to take advice, opinion, feedback from fellow artist about the university and its presence in the gaming industry.
Thanks
Replies
[Bias Comment] I would place my university course much higher; Game Art at De Montfort University.
I still study there and am about to graduate. It's the only university game art course in the country that's Skillset accredited. Although, the fact that they don't have a game art Masters might make it pretty much irrelavnt to your interests [/Bias Comment]
But yeah, Teeside make some great artists. Some of whom I know have pretty decent jobs in the industry now.
once again Thank You guys.
Take care
Looking at your work, you're already more advanced than they'd teach you to be.
I wish that whenever you had the urge to comment on Teeside (which, considering the frequency of it both on here and game-artist.net, is bordering on defamation at this point, IMO) you would post a nice piece of art instead, because we don't see enough of your awesome stuff
Even the best schools can't teach you nothing. But they can offer time, resources and opportunities for you to learn.
At least that's how I see it. Learning requires an effort from you
(PS. I know nothing about Teesside)
http://www.skillset.org/
Its a body focused on creative media industry of UK, to support its improvement and productive skills through funds, policies etc. It provides accreditation to courses and institutes.
Talon, Flava-Fly, Blenderhead, ivars, neyull, I agree with all of you regarding universities\institutes not helping out much in terms technical training an that its only extra work done by you that helps you in the end.
I myself have faced this problem during my graduation. I started learning game art on my own with the help of online artists portfolios, online competitions and forums like polycount. I must say Polycount and other such forums are truly a blessing for aspiring artists. Nor did I get much help during my placements.
So am taking these facts into consideration friends, my major priority is to improve my art by devoting time into it, and further studies is a suitable option for me. A good University tag on my resume would also help me out a bit.
So basically in short, I wanna spend a year working on my portfolio from a good university, which would in turn land me job anywhere on the globe.
Am open to any University in UK, which is known for its game art department.
http://pixelcrumbs.carbonmade.com/
orpheus, if you go to school, just make sure you push yourself. dont JUST follow what they give you. go above and beyond. if you do that, it really doesnt matter what school you go to. just make sure you know what you SHOULD be being taught, and if the school doesnt teach you that, watch tutorials, or ask around for some help on the net. too many people blame their shitty schooling on their poor portfolios. school is just a means of keeping you motivated with deadlines and projects. its up to you to become the skilled artist you know you can be.
edit: from the looks of your portfolio, you probably wont learn too much more from a university. you might wanna pick up some good tutorials for a fraction of the cost to give you that extra oomph. but i guess it really comes down to your motivation. if you need school for that extra push to make sure you actually do the work
I browsed pretty much every company as well and only found about 5 companies in the whole of uk that mentioned doing art internships on their website.
There are at least 100 game art related courses in the uk, and lets say each course has an average of 40 students.
Thats 4,000 students fighting for those 5 internship spots. But I guess you also gotta factor in that 90% of those students are wasting their time and dont stand a chance in the first place, so you're "only" fighting against 400 artists with potential for those 5 spots
I looked aroudn they're facilities and the whole place is very well equiped, wacoms at most work stations, games rooms, gyms etc.