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Maya Hardware lighting limits

polycounter lvl 16
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zerafian polycounter lvl 16
Pretty simple question...hoping the answer is just as easy heh.

I have created 7 point lights in maya any other type of light I try and create does no illuminate. If I delete one of the point lights the new light that was not emitting turns on. It seems maya is defaulting to only allow 7 lights in hardware, high quality render view.

Iam lighting in hardware view with high quality render on. Im hoping theres just a way to increase or turn off a setting that is causing this.

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