Like people who are new to 3D art? I think it is very interesting, and I'm dying to learn. I would take some classes on the subject, but I don't know if I can fork the cash for them.
Is there like some newbie section in the forums anywhere? I'd like to learn...
My cousin gave me his computer and it had a copy of 3DS max on it. (Oh and if your wondering... he won't be of any help in learning)
So where did you guys learn to model? School? On your own? Tutorials?
Thanks guys, I'm dying to start
Replies
This might help as well
http://lounge.ego-farms.com/
lol :P
lots of good tutorials on the interwebs
http://wiki.polycount.net/
http://www.game-artist.net/forums/spotlight-articles/
http://cg.tutsplus.com/
loads of tutorials there if you type in quotes.
You already have 3d studio max installed. Go to Help on the menu bar, click tutorials. That will start you on the right track. Take notes I'd suggest.
On with that. There is an AREA community that have random tutorials for 3d modelers who have peer to peer approach for learning:
http://area.autodesk.com/
Good luck!!
!! I started drawing when I was 5, when I was 15 I found this website of Autodesk when I was searching to have a decent program for 3d modeling and found Maya (I think it was 2 or 3 back than) so I played around with it. Later on I found 3ds max (version 4 I think) and played around with that also. I took both essentials seriously about 2 years ago when I planned on learning everything about game development and production.
F1.
Max Main Menu > Help > Tutorials.
Google.
I really don't see a need for formal training unless you have money to burn, often the teachers are just as clueless as the students and just follow a tutorial they found or go right out of the help docs autodesk provides.
I think the ability to find information distill it down and use it is a very important skill and one they don't teach you in school (some do, but they are rare). This skill will help you keep current after you leave school or to learn what they can't or won't teach you.
@ -diesel- - What Vig said is important, the most useful thing you can learn is the skill of being able to distil and cross-reference info from many sources to get questions answered. Often one tutorial will only cover certain aspects and leave many questions unanswered for a new user - like for example, knowing the difference between a Editable Poly and an Editable Mesh - nothing like following a max tutorial and finding half the commands the tutorial is asking you to do don't exist.
Oh and watch out for the space bar.
It is weird because avast threw a massive hissy fit when I entered that site. Although it was probably the advertisements as I didn't get any such viruses and my pc didn't freeze and I was free to browse the tutorial.