I noticed the licensing they have done for some of the new features. Will that mean the indie version wont have Beast and Umbra (OC and lightmapping)? Or will they simply make 2.5 Pro (i.e. shadows) the new version for Indie developers.
This is the reason why I haven't gotten Torque. Unity is SOOO much easier for a person like me to get into and the workflow is better. Torque feels dated.
XBox 360 support coming soon, PS3, iPad and Android support in the forseeable future. Yep, they're pretty much sewing up the indie market for game engines. The Unity engine is going to support every platform except for Linux. You develop a game with Unity, and you're set as far as distribution goes. Release it for PC, Mac, XBLA, PSN, and WiiWare all at the same time.
iPad export will be most welcome, but only if they integrate it a bit better. Unity iPhone has a stand alone editor and compiler, it's basically another bit of software that needs it's own contents. So if you think publishing to all platforms is a one click affair you are sincerely wrong.
Publishing to Wii requires an undocumented license fee and approval, for example.
Unity is great, I'm developing in it already. But I would have preferred some new tools in an update instead of a $$$$ upgrade fee.
Yeah, Wii, PS3, XBox360 (not Creators Club) require a separate lic fee, and I think you need to have your stuff running and ready to go before you can even start the approval process, and PS3/360 require a dev or a test kit. I think yo can get by with debug units, so don't quote me on that as fact.
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Cool tech demo though.
The XB360 thing is nice too.
This + Valve supporting Mac = Awesome
http://www.marketwire.com/press-release/Unity-Technologies-Unveils-Third-Generation-of-Its-Powerful-Development-Platform-1128176.htm
crazy!!!
Can't wait to get my grubby little fingers dirty with it.
Publishing to Wii requires an undocumented license fee and approval, for example.
Unity is great, I'm developing in it already. But I would have preferred some new tools in an update instead of a $$$$ upgrade fee.
yup, you can even test the controller, i think the only difference is the dx version
I need to try this out sometime.