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A small introduction.

Vocari

This is a small introduction to Polycount, this community seems to have a very constructive attitude towards others and thier work and I am glad to be a part of it!

I am an aspiring level/Environment artist and i am trying to expand my knowledge and skills of 3D and games engines constantly. I will try and post up some of my updated work as soon as possible for you all to have a look at.

I have been working with 3d and games engines seriously for a little under a year or just a little over, I primarily use Autodesk Maya in any 3d work i produce and then various other programs that are standard issue.

Currently i've just had the oppotunity to get my hands on the Unity Pro engine and can't wait to dig into the endless possiblities it will throw my way. I am also trying to work at the highest level of my skillset possible to create a small next gen scene within a larger project myself and a small team are working on.

Thanks, Vocari (feel free to call me Rich also :))

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