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Second Skin - Documentary on MMOs

Stumbled upon this. Worth a watch.
Second Skin takes an intimate, disturbing look at three sets of computer gamers whose lives have been transformed by the emerging genre of computer games called Massively Multiplayer Online games (MMOs).

World of Warcraft, Second Life, and Everquest allow millions of users to simultaneously interact in virtual spaces.

Second Skin introduces us to couples who have fallen in love without ever meeting, disabled players whose lives have been given new purpose, those struggling with addiction, Chinese gold-farming sweatshop workers, wealthy entrepreneurs and legendary guild leaders–all living within a world that doesn’t quite exist.

Second Skin focuses on a couple who met in a virtual world, an addict whose life was ruined by MMOs, and a group of MMO gamers who spend most of their lives inside virtual worlds.

Link.

Replies

  • DrunkShaman
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    DrunkShaman polycounter lvl 15
    This is pretty obvious. Today, many married couples are met through the AI. Many students spend their entire day play games, chatting, and so on. There are few people on wow I know who never learned anything in their lives and just spent half of it playing video games.


    I used to play world of warcraft like 12 hours a day, but at certain point I drew a line and gave a 3rd or 4th priorty to play games. My first priority was to study and work (pay for everything on my own), second is to learn 3d arts and game dev on my own. When I have nothing to do at all, as in when I am extremely bored I would play wow for 1 hour....or 2 depends on whats going on in wow.

    There are people who have a common sense of this sort. One can enjoy the game for one hour (or if you dont have anything to do in the entire day, it is acceptional) and do something more productive through out the rest of your day. But giving up everything for video games and whining about it later on about how it ruined your life is kind of retarded imo.
  • griffinax
    Yeah, pretty much mundane. I was just wondering about the bigger picture, subconscious minds of most children are trained with virtual instincts, how do they relate it to real world, adverse effects etcetera. Speculations of all sorts and such.
  • Lee3dee
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    Lee3dee polycounter lvl 18
    about 20 mins in, feeling like i missed something in my MMO experience in WoW and FFXI, I played in a static party for 3 years. Was never addicted or a need to play more and more, pee in a cup cause my character was in a raid.
  • Em.
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    Em. polycounter lvl 17
    As someone who's played a lot of MMO's I was excited to check this documentary out(plus the head of our studio appears in it, so I pretty much had to see that).

    It wasn't what I was expecting. I was hoping for more histpry of MMO's, tabletop gaming, roleplaying, RPG's etc, more interviews with the people that helped get the genre to where it is today, stuff like that. Instead I found it was more of a fluffy human interest piece saying, "Wow, look at these crazy dorks, aren't they pathetic?". I expected some of that since it comes with the territory, but I coulda used some more info. It wasn't bad, just decent.
  • Disco Stu
    They were pathetic. Especially the "gamers" helper lady.
    But then again she had a reason to be.
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