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[3Ds Max] Avoding useless Edge-Loops

polycounter lvl 8
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Famouz polycounter lvl 8
Hey there, first Question in this Forum, so here it is:

I'm working on a Human Head Basemesh.
But aroud the Eye-Browns and the nose i don't know how to avoid N-Gons and Triangles without having useless Edge-Loops.

headwip.th.jpg

So if i'd do the Edgeloops around the Forehead the would be 2 useless Edgeloops.

How can i avoid that?

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