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Iphone indie game - Plushed! The adventures of the reluctant bunny knight.

Slash
polycounter lvl 19
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Slash polycounter lvl 19
Hey guys! Our little game was recently sent to Apple for approval, we hope to see it released before yuletide. Its been completed with a very small team and budget, so its truly been a labor of love/hate! My own responsibilities included, but probably aren't limited to: 2d art, 3d art, game design, dialogue, level design and concept art.

We use the unity iphone engine.

(i recommend watching it on youtoob in high quality, since the crop makes it tiny in this embedded window.)
[ame]http://www.youtube.com/watch?v=1mAqvAxStHI[/ame]

www.blacksmithgames.com

Story/setting

What happens when the fairytale world of a cute little girl turns into a cursed kingdom where she is queen? Her favorite plushie sets out to save her, of course. Guiding her loyal plush through several haunted meadows and creepy castles, you must use your wits to bring down the Evil voodoo mouse and his army of wacky minions! It’ simple; get to the castle, save the princess. You’ve seen it before, but not like this. PLUSHED! The adventures of the reluctant bunny knight


Hope you dig! :)

Replies

  • P442
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    P442 polycounter lvl 8
    looks fun. reminds me of "mickey mouse land of illusions" The only comment i have is that the bunny sort of looks like a little native american girl from a distance. I had to pause it and look closely and then i saw it was a bunny in a knight's helmet, but maybe that's just me, but other people might find the character hard to recognize on a little iphone screen.
  • TWilson
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    TWilson polycounter lvl 18
    Hah wicked. I wrote the same game concept years ago with a slightly different premise of course. It was a rabbit too.

    It typically takes Apple two weeks to approve an app so you should make it in time. Good luck!
  • Hitez
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    the title looks like a 6th grader wrote it.
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