Do you guys have any favourite level artists?
I'm really enjoying some of the latest Ubisoft 360 work, especially Assassins Creed and Naruto RON. Although I have no idea whos worked on those titles
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Until the end of Creed I found myself quite immersed in it, the only other recent game I had the same experience was Bioshock.
Lastly do you guys actually take time to check out game environments anymore or do you find yourselves hammering on through a game trying to complete it as fast as you can.
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I also like browsing assets as well. Usually not till I finish the game though. Hate teh sp0ilz.
Nature sites are a good source of inspiration. I loooove this one. Wicked shots of mountains
Also it's a lot of fun to watch other people play games because I can fully devote myself to examining the art instead of playing the game.
Since environments are put together by so many people its hard to have a hero. Very little of my inspiration comes from other games. There is so much real world reference that is much more interesting and inspiring.
I really like urban decay, ancient ruins, old bunkers, mothballed ships. When I can't do it on my own I gather ref from sites like...
http://www.opacity.us
http://www.forbidden-places.net
http://www.modern-ruins.com
http://www.ohiotrespassers.com/locations.html
http://www.undergroundkent.co.uk/maunsell_towers.htm
http://www.ghosttownexplorers.org
Here's some more links:
http://forum.skyscraperpage.com/index.php
http://www.ontarioarchitecture.com/Terms.html
http://www.simoncornwell.com/urbex/frames.htm
http://www.angelfire.com/ny3/sunshyn178/abandoned/main.html
http://www.xs4all.nl/~kazil/
http://www.kto-to.de/en/gal.php?lang=en&pd=6
http://www.containershipping.nl/casualties.html
http://www.shieldsaroundtheworld.com/gallery.html
Most of the time I try to clean up the levels in games and walk around in there like an architect and look at all the details and examine how its built and all...
www.darkpassage.com
And this guy made me realise you can make awesome looking stuff thats still ridiculously optimised: http://www.3d-mike.com/
not much recent work anymore by him though
(EDIT: Jesus it looks outdated now )
http://www.tylerwanlass.com/index.cfm
http://www.envart.com/
http://www.pernroth.nu/
http://www.marc-antoine.ca/
http://www.mikeyspano.com/
http://stefan-morrell.cgsociety.org/gallery/316562/