(Kunoichi == female ninja, for the uninvolved)
Testing Release (not 2003 compatible yet)
I started this model a looooooong time ago but recently dug it out again because I grabbed DOA2 for the PS2 out of a bargain bin and wanted to see if I could improve the model. I went with the hairstyle she has in the manual for DOA2, IMO it looks more interesting than the one she has ingame.
The crotch deformation is rather nasty because the legs start so high in the default skeleton but I didn't want to squash her body even more. And I just noticed I forgot to paint the ears...
Replies
I've tested - works fine under UT 2004.
She run , jump and shoot ...
I've found her "skin" too bright (shining)-
go down with the white.
looks nice even tough ... me personaly i would have liked to see some more polygon edges and uv cuts around all the areas on her cloth were the material changes, like in the real doa games . . . its like super crisp infinit texture resolution
so than who is our first favorite Kunoichi >?<
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The only Kunoichi wearing more revealing clothes than this would be Taki from Soul Calibur
Awesome work KDR!
Apparently Ayane is more popular so Kasumi has to take at least second seat.
Dizzy: Hm, the white is overbright even in the manual, I'm not sure what I can do without making it look too dark or losing even more contrast with the flesh.
Warby: Maybe for another model, I didn't want to add so many polies to this one.