Looking for character animators for idle animations, intros, and attacks for an alpha of a game. Please note the style is that of the choreography done by the late Monty Oum, as seen in the shows RWBY and RED VS BLUE. Or that ofudn in games such as Blaze Blue, Guilty Gear, and others as a reference.
Examples of the blocking for the intros, as well as the stylizations we are going for, can be found here:
https://x.com/Mjustine132_/status/1985989357543756134
https://x.com/nani_gassy/status/1984928382346531136
Currently, we operate in Blender and use the Unity engine. Our motion capture is done via Xsens. Familiarity with Blender and Unity is preferred, as is prior experience with motion capture.
Feel free to reach out to us via email, and please attach your portfolio with your RELEVANT work and general pricing.