I wonder does it provide any advantages vs substance Designer/Painter . Youtube videos are not very informative or showing something really new , I mean new approaches , workarounds for limitations of adobe software? Something good AI really helping and not just being one more useless toy ? Something to composite 8k photogrammetry sources or render AOVs because SDesigner is not really good for this? Hi res to low res workflow? not other way around ?
Chat GPT recommended it to me when I once again complained about usual Adobe substance suite annoyances . No need of sbsar export and so on.
Replies
Yes
I liked it enough to buy a handful of licenses for the team. We don't use it very much as it doesn't replace an established designer/painter pipeline but it does have some really nice features that make geometry based materials easy to process.
It's a good tool if you're operating largely independently, I don't think it's a designer replacement for teams as it lacks the asset /resource management that makes designer powerful