Hi everyone,
I have a issue with the Volumentric Scattering and the Raytracing, once the raytracing and the volumetric scattering is on, the mesh polygons begin to be seen.
Anyone knows what is going on? The mesh is smoothed.
With Subsurface Scattering is working fine.
Thanks.
The third picture is exaggerated so that you can see what I mean about the polygons.
Fixed: With a low poly mesh you have this problem, Volumetric Scattering works better with a higher poly mesh




