Home Digital Sketchbooks

Sketchbook: InnCurett

node
Hey there! wanted to stick some of my work up onto here. Critique is more than welcome!

Replies

  • InnCurett
    Here's a monster sculpt that I've been working on, based off of some really old and rough sketches I did ages ago. The anatomy is a very rough combination of wolf and human anatomy though I still need to add some details.



  • InnCurett
    I've also been working on feathers for my Utahraptor model that I made last year, as I never got around to it due to time constraints because the original project was part of a second year game art assignment. I am using Xgen to generate the feathers, but the feathers on the arm were placed as regular hair cards. 



    I also used the old textures from the scaled version of the model to test out a way to apply colour to these feathers. I'm unsure how to import these feathers with the colours into unreal, however, I am yet to do proper testing.


Sign In or Register to comment.