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[Substance Designer][Unreal] SBAR parameters won't carry over [SOLVED]

polycounter lvl 12
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daniellooartist polycounter lvl 12
I have parameters in Substance Designer.

I import the sbar into a blank scene in the most generic way imaginable.

the parameter's don't show up.

The texture output is set to 4K but only imports into unreal at 1K

Why?

Unreal version: 5.4.2
Substance Designer version: 14-8074


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