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Zremesh narrow geometry i.e. branch tips?

jiggywattart
polycounter lvl 6
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jiggywattart polycounter lvl 6
I've been experimenting lately and no matter what I do, I always get bad Zremesh results for narrow geo
i.e. adapt, curves, color density, scale the mesh x2-x4
Starting to wonder if there's even a solution inside Zbrush or whether I should just manually retopo the tips and weld them on. Any advice would be appreciated

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