Hello!
After watching The Last Kingdom, Vikings Valhalla and playing a bit of AC:Valhalla I decided to do an Anglo Saxon character.
Normally I do my concepting in the blockout stage of sculpting and then "concept as I go". I am by no means a concept artist but I wanted to see how far I could push my 2d skills, here is the main concept:
Blockout:
And an example of my process for designing parts, here the dagger or Seax
On to high poly!
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These were made in 3ds max first, which allowed me to make creases easily. But I did some in zbrush using the following method:
Theres no particular tricks to it its just sculpted using a few sharp brushes (like Orb Cracks), for larger tears i like to show the excess material folding over