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[WIP] Ragnar Lodbrok's shield

polycounter lvl 9
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TK3D polycounter lvl 9
Hello everyone,
I'm currently working on this shield but hit a bit of a roadblock. I want to push my texturing skills further but I'm just not sure where to start.
Any advice on how to improve this or general texturing tips would be much appreciated.

Software used: Zbrush, Blender, Substance painter, Marmoset

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