Hi!! I having a problem with the anistropic reflection and I don't know how to fix it. I'm trying to simulate a horse skin and I need to set the reflection to anistropic but when I do that the UVs' seams show up and I don't know how to fix it.
I've tried blurring the seams on the normal map on substance painter but it doesn't work.
Any idea how I can fix it?
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Replies
http://wiki.polycount.com/wiki/Flow_map