last week I started working on my new project with sci-fi atmosphere. The rough idea is to create some kind of futuristic prison with suggestion that the owners of the place use prisoners to obtain valuable (powerful maybe?) material.
First things first, I created some fast concept arts with interior design, loosely inspired by movies like Space Odyssey
and The Empire Strikes Back.
Main scheme consists a big round chamber with hero prop in the center and smaller corridors leading to prisoners cells. The hero prop is
a muli level machine made to storage the resources obtained by/from prisoners.
Next I created a first blockout in UE4 to test shapes and scale in the 3D.
There is several more things I want to test before I go to asset creation, but I'm courious what do you think about the concept, scale and composition.