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(CLOSED)(PAID) FX Artist - Black Box VR

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Black Box VR is looking for an experienced FX artist to help us take our visuals of our virtual reality eSport workout game to the next level. We need someone passionate about games, fitness and VR, with enough experience that we know you'll hit the ground running. At Black Box VR, we help our members transform their lives through addictive fitness experiences that harness the power of immersive technologies.

Black Box VR is the world's first virtual reality gym, and we've recently launched our first commercial offering in San Francisco, CA! Check out our website at: https://www.blackbox-vr.com/

We have a commercially launched VR product and need an amazing artist to help give it the polish it needs to take it to the next level visually! This will likely include lighting, light modeling, and mostly particle wizardry.

In particular, we have a strong need for particle effects, and need them to be both exciting and descriptive of area-of-effect and hit target. We are specifically looking for someone with VR experience AND gear that can help us test and overcome the problem of translating billboard effects into VR. This might mean making 3D versions of them.

We are looking for someone asap, so please DM me an example of your work, and let's get rolling! If you would like, you can also apply here: https://connect.unity.com/jobs/5b6b70c6edbc2a00225c05ee

Qualifications

Fluency in at least one major 3D package (Maya, Max, Houdini, etc.)
Must have a strong reel/portfolio showing executed game FX work
Experience working with real-time particles and lighting in the Unity game engine
Excellent technical and artistic problem solving skills

Additional Pluses

Programming/Scripting experience
Strong texturing and material skills
Any other game related art or design experience

Terms

Pay negotiable, individuals only, 3-6 months possibly more.
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