[Full Time] Character Artist

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DerekLeBrun polycounter lvl 10

Oxide Games is looking for a Junior to intermediate Character Artist to join our team, working on a new IP AAA game with a first party publisher in Baltimore Maryland. Qualified individuals will be will be motivated to learn new artistic skills and be responsible for the production of assets that meet the quality standards of the project, as well as be organized, with excellent communication skills, to support both internal and external art resource production.

Responsibilities:

  • Help develop and create quality character assets that are in the set style and within specifications for the game
  • Work with other art disciplines (specifically animation) and other departments to help develop systems and tools to establish technical and aesthetic guidelines for game art assets
  • Asset support for in game integration

 

Requirements:

  • Expertise in character modeling and texturing, both highly detailed sculpts and low poly models
  • Proficient with standard industry tools like 3ds Max and Maya, Z-Brush, and Substance Painter, with a desire to support and have input into the creation of new systems and tools to help future production
  • Experienced working with both internal and outsourced art team resources and pipelines

 

As a plus

  • Substance Designer
  • Familiarity with animation and rigging

Please email me directly with your resume and a link to your portfolio at [email protected]
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