Hi! I'm one of the unlucky few who only read about the contest late. I'll be trying my very best to create something which would hopefully be worthy of a feature. It'll be my first time handling with game/real-time FX so here we go!
My main choice of software will be Unity for the particles. I'll update along the way if I require any 3D Models!
As a fan of the Asian Culture, I've decided to focus on a mixed theme of Japanese culture and the Blood Moon Theme.
P1 fires a projectile
which resembles a Kogai
(TBC) at P2.
P2 gets damaged
Projectile emits a firework
shoots out of firework
and encloses P2Mark of the Blood Moon
spawns within and charges up
While charging up, Sharp Lotus Petals
emit from the mark, damaging
Mark of the Blood Moon emits a final blast
, shattering the Needles
P2.Red = Particles
Blue = Models
Since this ability is complicated and feels OP, it's safe to classify it as an Ultimate.
Theme, Colours, References