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zbrush is missing with vertex order............................any solution ?

HELLO BROS

Iam sure many of you have found these  proplem and dealed wz it but in fact i cant cz i beginner .. so please help

when i take my low poly to zbrush and split and merge it it miss up with the vertex order and of couse the uv when i merge it again ...cause once u split it changes the vertex order same as other 3d appl.

so does any one know a solution ..?












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