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A little something I tossed together.
https://www.youtube.com/watch?v=JkIkF13jNBk&feature=youtu.beOriginal post:
For the last year, I have been living in a little cabin in the rocky mountains with a few other guys, working to make our dream project. Blue Sheep is that project, and we are all ecstatic to be finally showing it off!
Polycount basically raised me as an artist so I think its only right that this is the first place I post about the project.
[ame]
Blue Sheep is an exploration into mental illness where a nine year old enters a strange world inspired by her brother's stories, following the death of friend.
I will be posting some of the artwork I did for the game shortly.
Replies
Ive been working on some adjustments to our leading lady Rose. Would love to hear what people think.
I also like the new hair more, it fits better the game art style.
another promotional piece I did for the game -
and here is the sculpt for the Kin seen in the trailer with all of there accessories-
I also went through and revised a few of the assets that we already had. here is a brand new screenshot taken from the demo.
https://www.youtube.com/watch?v=JkIkF13jNBk&feature=youtu.be
Is there a reason you are walking from right to left btw?
Was wondering if you were at all influenced by this dudes stuff.
Your characters look pretty similar.
Either way, cheers ^_^
We are in communication with the designer, the assets posted about were absolutely inspired by his work. We have decided to make adjustments to these assets to distinct them more from his work. Again, to be clear, this isn't something that either I or the designer are unaware of.
UPDATE:
WOO it let it go through! I dont know whats been going on...