Short monster side project in progress. It's for a friend to use in his prototype. It has some sort of hands/claw like mandibles. Looking at the current state, it reminds me of a Bloodsucker found in Stalker. Probably do another pass on the highpoly and textures should be much more detailed and horrible of course. But I exported a version to Unreal at this time to check out how it looks, transferring the mannequin skin weights. Going off to visit family for two weeks, working on the laptop.








You can see more renders over on my ArtStation post!






























