Has anyone tried Unity Skyshop with a mobile device yet? Could say the iPhone 5 handle a game with it? Suppose you have a single low poly character (WoW style) using skyshop for the lighting, think that would run okay?
Skyshop holds nothing back in the free version. You'll get HDR cubemaps, camera exposure controls, the works. Unity however has some restrictions. I believe shadows don't come in the free version (yet) and not sure, but I think light probes are a Pro-only feature as well. I hear Unity is bringing more and more pro features…
For the life of me, I can't get any decent lightmaps while using Skyshop. This is a test scene I've set up in forward rendering mode with one directional light. Trying to get the soft bounce light look (similar to Mirror's Edge). This post on the Unity Forum had a similar issue. I took the Sky Lighting Color down to black,…
New in Skyshop 1.04: none of the above-mentioned bull-crap! I just posted about a couple of new features people might otherwise miss in the new release on the Unity Forums Some copy-pasta: As you're playing around with 1.04, be sure to check out the included documentation and the hefty change-log at…