Oxy: Ignore the Bip_ prefixed bone nodes. they aren't used by the models in game, just the b_ skeleton set is the bind skel. I believe the BIP_ nodes are a control structure for the b_ bind skeleton.
[ QUOTE ] Oxy: Ignore the Bip_ prefixed bone nodes. they aren't used by the models in game, just the b_ skeleton set is the bind skel. I believe the BIP_ nodes are a control structure for the b_ bind skeleton. [/ QUOTE ] Ok, got it open now. Here is the problem. There are no gun attachments on the b_skeleton. Just the Bip…
What IronHawk said, Moose. UDN/three seems to be down for me...at least it was yesterday. Couldn't get anywhere, really, on either of the two udn sites. I'll try again tomorrow. I did find someone who posted the Marcus GoW skeleton in .smd format (released in max9/2008, or so they said) [I could mail it if anyone wants...I…
[ QUOTE ] Did Epic release a standard skeleton you can skin/physique your character up to for UT3 yet? [/ QUOTE ] udn website has them on there too, under the engine 3 section. male, female, and the krall, which I'm guessing is in that link, although I can't seem to find them on the official udn site anymore.. hmm
Yea, I think the above is reflected in the b-skeleton as well which still leads to the confusion. Cant look at the moment (too many programs open no t enough ram). There is a error with my site. They moved the server and I dont think they got the new files. I am contacting them now, so I know about the converted model link…
Thank you, oXYnary! Grabbed them before anyone can scold you And now I am eternally* gratefull to you, to boot! *for the next day or two and every time I use these skeletons :P -edit- gotta get up early tomorrow morning, so I'm not gonna tempt myself with opening these now. Does anyone know what the reason is for the…