I have a really funky thing going on. There´s a box with the basic udk temp-material on it when i go "ingame". In the editor there´s nothing, nothing at all. Not even an outline.
Im having a problem with a vehicle I imported. The W and S keys are swapped, so W is reverse, and S is forward. Any idea where I fix this? I assume something was on the wrong axis or something on import. is there an easy fix for this? Please say yes.
I have both installed, no problem. Sharing UT3's resources into UDk could be a bit more of a hassle, confliting content, 10gb of stuff to transfer, etc...
Hi again, I have just one question. What the f are these on my lepred textures? They are using the same texturemap btw, one is in the r channel and the another is in the g. Looks like lerp is derping with me :S
If i change the compression settings on a texture, do i have to reimport it? I just noticed that I don´t have tc_normalmap on my normalmaps and figured i should change that. Dont know if anything will improve or change if i do but eh. It´s there for a reason i guess.
My lightmass renders have skyrocketed since I made a few holes in the ceiling and added a skydome. I have a lightmassimportancevolume aswell. The difference is quite noticeable. 4min on high (maybe less) to finish before. Now it doesnt even move 1% after 20min on the same settings... :S