Thanks! ill give it a read. So i decided that ill be doing my modeling in fusion360. Then ill transfer the model into MOI3D just to use its export feauture to FBX or OBJ and finally ill fix some minor issues or retopologize if necessary in blender. UVs will be done in blender aswell :D Thank you everyone for your help! 😎
Hi, Fusion360 -blender(?) I wana adopt this workflow. Many studios are using this workflow already and its actually going to save me a ton of time going further. Im talking about guns made in CAD. I have never done any retopo in my life and im willing to learn any software that does it the best. I work in blender btw but…