Damian love your art. DLoud cool shield but i think that making the largest circle brighter or darker would make it look even cooler. also some of those small circles on the edge are not really circles.. i guess cause of the uv map sorry for so many posts on this page.. i thought its possible to delete your own posts and…
and maybe the circle should be sharper! does anyone recognize this concept? I made the model with this shape in mind, I must have seen it somewhere, can't remember where, or was it just a dream?
Not trying to give you a hard time, but if you want you can triangulate circles like that in the shape of a fan and save one triangle. It's magic! Nice texture btw, maybe could use some sharper detail/contrast here and there.
This is my first complete character, done entirely in blender (hence the circle brush used everywhere in the texture). I didn't really model with optimization in mind, but she's 1k tris with a 512 texture. Crits, please! Edit: here's a neutral pose on p3d. [SKETCHFAB]aKctnppzzcOqRhYk68Hlt30MJhS[/SKETCHFAB]