Thanks for downloading it man. Really appreciate it. Whoops? As in I forgot to compile scripts in Frontend? I thought I made sure it was all good. So is there a problem? Do I not include the .uc files and just put in the u. file? And if so, where in the folder structure do I put the .u? edit - oooh I see, I forgot the u.…
Bottom centre? Why can't the pivot just be in the middle of the mesh? Meanwhile, I've run in to some other problems. I've finished the diffuse, normal, spec and gloss, but it displays funny in UDK. I dunno if I've got the shaders set up wrong or the maps wrong or what. I've included images of my maps, the shader set up and…
Yeah I've seen 3D coat before, it looks really cool. Gonna have to scrape together some cash before I get hold of it, and it's a little too late in the game to learn a new program to get all my projects done, but definitely something to look at after. Thanks for your input :) I finished the retop and did a super quick…
Yeah, I've got this same thread on here, CGSociety and GameArtisans. Sorry for the spamming, but this project counts towards my degree and I receive marks for taking on board critique from professional forums such as this, so I needed the thread to have maximum exposure. Thank you very much for replying to me. I didn't…
How does it look with just diffuse? Add one map at a time and see which one screws it up. I'd guess it's your Gloss (specular power) map though, you seem to have the level of detail you should have in your specular map in your gloss map, and vice versa. Also those are some pretty funky colours in your specular map. Did you…