Hmmmmm... I just noticed a thing.... A question... Does Photoshop CS3 x64 bits exist or is a x86 program certified to run in a x64 operating system? I just noticed the Photoshop filters don't work under Vista x64... because the Photoshop installer installs Photoshop CS3 x86 in the Program files(x86)\Adobe\Photoshop CS3…
Png is lossless, and it's irrelevant whether i want to edit it in the photoshop or not. I'm merely seeing that photoshop seems better at downsampling color depth than xnormal is internally.
Has anyone else tried the most recent version of photoshop and xnormal together? Plugins don't seem to be loading in ps. edit: Nevermind, i manually copied the files from xnormal to photoshop and it seemed to work.
Hey guys, I'm having a few problems with Xnormal, currently when i download and install Xnormal the Photoshop Filters do not show up in my Filters tab in Photoshop. Ive tried everything from downloading different versions of Xnormal to moving the filters from the download to the filters folder in photoshop but nothing…
I cant open my normal maps in photoshop? What's up with that. I have the nvidia tex tools installed (https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop) "Could not complete your request because it is not the right kind of document"
Issue Solved! It turns out that zbrush can only accept uncompressed grayscale 16 bit psds. I was able to disable the automatic photoshop compression, restart photoshop, and then convert the 16bit tif files to grayscale uncompressed 16bit psd files that worked in zbrush in true 16bit.