http://www.luxinia.de/index.php/ArtTools/3dsmax LCSM Unwrapper /e Just noticed this is by CrazyButcher. ;[ /e2 Does anyone know a way to change the UVW modifier in Max 8+ back to Max 7's?
I'll call it the Skinwrap Modifier. I'll even auto install it for you using nothing but the powers of my MIND! It's so useful I even install it for the rest of the 3dsmax users world wide, legal and otherwise. BAM! done.
first you have to do a shader clone for 3dsmax (if its just a normalmap shader then no problem, there are quite a few out there which are quite similar to the ut stuff) - you can change the material to a dx material, which will be run by the fx shader. problem is there is no way to get a fx file out of UT - at least thats…
You've probably moved on already, but what version of 3dsmax are you using? It could be that one of the commands he's using is newer than the version of max you're using? Also I think the quick planar button was added to 9 or 2008, I know for sure its a part of UnwrapUVW in 2009.
yeah its rather sad, and this script does not even some sub dialogs like stuff from the UV unwrap editor (which still can't all accessed to this date). But apparently autodesk is wrapping max into a new GUI with the next several iterations of 3dsmax. Who knows if at some point we might even see a new viewport, GUI and…
Hey all Lots of great stuff on this thread - and I'm glad some people found SlideKnit helpful! We've just released another tool, this one is for rendering/comping rather than modelling, so possibly of interest to a slightly different group. It lets you save multiple 3dsmax render elements to a single .exr which is pretty…