Hey you can create the single patten and make the rotation before to plug it in the tile sampler (just set the pattern inputs to 6) I found a hacky way as well bu this is nor perfect:
Hi all! How to make a pattern like this? As you can see, each shape must be rotated randomly by an angle that is a multiple of 60 degrees, but this cannot be done in any node. It would be possible (most likely) to do this using FX-map or Pixel Processor, but I hardly know them. Please tell me how to solve this problem. Or…
Finally made an account here! I've been learning Substance Designer for the past 5 - 6 months and I'm starting to get good results from it. My latest material: https://www.artstation.com/artwork/xk5mY Reference is included in the artstation post.
Does anyone know if there is a resource that goes over what exactly all output usages do? One of the new substance 6 videos shocked me when Wes said SpecularLevel effects the F0 of the materials. I had no real idea, I was Just curious if there was any documentation of what every output usage actually did.
4 hours: https://www.artstation.com/artwork/ZPR90 6-8 hours: https://www.artstation.com/artwork/YrnwP ~6 hours: https://www.artstation.com/artwork/R5RZO At the end of the day it is not about JUST getting a material out of designer. It is getting a completely procedural way to generate hundreds of textures from a few…