I've been working on this one for alittle bit now i decided to try a few different things and put it together. The whole big break down is on the artstation link below. Let me know what you think. https://www.artstation.com/artwork/g0DwaG
I meant their *character* team! I dont dispute that the game as a whole is not without artistic merit (the dungeons look particularly awesome), but the character work on the whole is pretty poor.
Finally got some time to start the sculpt. Heh this whole thing was supposed to be done by now but I had that whole pesky moving to another country thing to deal with.
When I'm in editable poly mode, and I select faces, it selects the edges that make up that face instead of highlighting the whole face in red. I just like when the whole face is in red, anyone know how to change this.
working with blockout to make things simplier I've straightened up whole figure, after I'm done with basic modeling, gonna put whole thing to Z and bend it a little.