Hello! I'm Ben Bolton, a 3D artist of five year's experience, a tutor of one and a half year's experience, and this is my portfolio. I'm currently looking for paid work, especially hardsurface, which I'm best at. I would also be willing to offer private tutoring or tutorial production in modeling. Small or large contracts…
Hey man sick! how did u become so good at Zbrush hardsurface. Looks like its actually a great thing to plug into one's pipline/workflow. I know zbrush but more for organic stuff like clothes and anatomy but never explored the hardsurface side... Any tips or suggestions? Thanks again
Hi, i'm Silvan "Zane" - a freelance 3D Artist based in Switzerland looking for commission work. My skillset: - 3D modeling, hardsurface focus - prop concepting 2D&3D (especially weapons) - UI Design & Graphic Design I work with: - Maya 3D - ZBrush - Adobe Suite - Substance Suite - UE & Unity Discord: ZANE#4631 Portfolio:…
Hello, Polycount! I am making a hardsurface mech to better my modeling and texturing abilities. I post this here in the hope that you will give me some great constructive criticism that will push my model to the next level. Current state: Blockout Front: Blockout Side: Blockout Top: Concept Drawing: Reference Sheet: I…