Hey everyone, im trying to model a phase 2 clone trooper helmet. Ive gotten the model basically done and now I am adding edge loops to the model so that I can subdivide it up properly. I keep running into the edges that are causing me issues because I need to have multiple edges going into them in order to create a fully…
My attempt at the challenge. Some areas are off but I was trying not to get too caught up in trying to make it perfect. Took about 2-3 hours including render setup (even with me just messing about with Cycles).
Fingus has the solution for your pinching, 2 posts above yours. As for the other someone might come around, I haven't dabbled into any of this yet so I can't help but I am enjoying reading this entire thread.
I did that in 2 minutes so I wasn't taking baking results into account. I was just showing you an edgeflow, which is the point of this thread. Thought you could figure out the rest. But for good measure... Happy now, Mr?
1. MOAR GEO(overall and above the indent shape where the pole is) 2. try to get rid of the pole(if you don´t know how, i will give you a quick example) 3. dunno, the first suggestions should be enough ;)
Many thanks sir! You have saved me countles of hours of drudgery ;) Edit: this is what i needed it for today :) still needs texturing and animation, but for 2 hours im good for today :) plus learned how to do proper glow.
Yeah. I know that sharp edge image is NOT what i want. i want the really wide one like pic 1 and 2. But I'm worried that shape there at the end gets too.....blurred? I'm not sure how to describe it. :P
Hhm? 2 images disappeared? Without knowing which is missing I gonna upload all images above in another photohosting with red mark on them. Maybe my local hosting only do well for viewers from my country. Here,
You can just add 2 edges when chamfering instead of 1, but it will still slightly smooth the middle loop, so you lose a bit of volume compared to solid chamfering, but it's similar enough. Would be a nice addition to the chamfer options though.
Build the whole thing without doing the indent. Basically 1. Modell the thing 2. Extrude in the part you want to be the Hatch 3. Extrude it out 4. Extract that part you want to use as "Hatch" Door. 5. Smooth and see if it fits.