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Re: realtime procedural textures
Reply by
Joseph Silverman
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Nov 2006
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General Discussion
http://boards.polycount.net/showflat.php?Cat=0&Number=162572&an=0&page=0#Post162572
Re: WIP Rylene
Reply by
motives
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May 2005
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3D Art Showcase & Critiques
http://boards.polycount.net/showflat.php?Cat=0&Number=533&an=0&page=0#533
Re: Xbox Dev Kits Stolen
Reply by
KDR_11k
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Oct 2005
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http://boards.polycount.net/showflat.php?Cat=0&Number=74348&an=0&page=0#74348
Re: DS poly limits??
Reply by
leilei
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Jan 2008
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Technical Talk
http://boards.polycount.net/showflat.php?Cat=0&Number=87756&an=0&page=0#Post87756
Re: 10 years ago today Quake 1 was released
Reply by
PfhorRunner
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Jul 2006
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http://boards.polycount.net/showflat.php?Cat=0&Number=137550&an=0&page=0#Post137550
Re: cool LED/computer interface thing video
Reply by
[MILES]
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Feb 2006
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http://boards.polycount.net/showflat.php?Cat=0&Number=104672&an=0&page=0#104672
Re: DS Lite
Reply by
Keg
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Jun 2006
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http://boards.polycount.net/showflat.php?Cat=0&Number=128690&an=0&page=0#Post128690
Re: Running during the winter, what gear to use
Reply by
kakikukeko
·
Nov 2008
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if the above was not enough, here is a good app to find what kind of gear to wear depending of the temperature and weather.. http://www.runnersworld.com/cda/whattowear/0,,s6-240-325-330-0-0-0-0-0,00.html
3 results
Re: New Duke Nukem Forever info....sort of. *DELETED*
Reply by
bearkub
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Apr 2006
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http://boards.polycount.net/showflat.php?Cat=0&Number=114591&an=0&page=0#114591 *cough*
Re: UDK is screwing up my mesh axis!
Reply by
Lamont
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Mar 2010
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Unreal Engine
Is the mesh at 0, 0, 0? I always center my mesh and kill all transforms.
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