I'm 33 with a little over 4 years of industry experience ~2 3/4 in house, and ~1 1/2 freelance mostly for Liquid. I've dabbled in art since I was a kid. Started playing games around 12. Got into computers around 17. Got a two year degree in programming by 21. Started to learn CG at 22. Started learning game art at 26…
I'm 22 and started my first job this september, teaching game-art at the school I graduated from. That should count I guess. Only been doing 3D for 4 years but I was editing Red Alert 2 .ini files at 13 years old.
22 (will be 23 in Feb.), I've been making game art for about 4 years now. Been programming since age 13 but I get bored with it too easily. Started a game company while in college, released CellZenith (sorry if you bought that game) and have been working on mods ever since.
24 years 4 years of Giant useless tuition bill 3 years exp in the industry Since I was in kindergarten I had said I wanted to make video games for a living. Was lauged at about it all the way up to the age of 18 when I left high school and persued into it. Still had my mom to that day saying that you will never get…
This thread is awesome! I had no idea so many of my game artist hero's (yeah, you guys are hero's to me at least) are so freaking young. I just turned 27, and I have been trying my hand at freelance for a year and 3/4's now. But I have actually been making money freelancing for about 8 months now. Still looking to get a…
I'm 25 -- seems to be pretty close to the average. I will have been in the industry for 3 years as a concept artist this coming February. I think I always knew I wanted to be an artist in some form ... was always pretty good at it. I was playing games since I got my Sega Genesis/Megadrive (I think I was under 10 years old…