creationtwentytwo, here's what I'd do: 1) subdivide a cube 2) "sphere-ify" it (whatever equivalent your package has) 3) remove uneeded quadrants 4) extrude end edge-loop 5) tweak with more edge loops if necessary
Hhm? 2 images disappeared? Without knowing which is missing I gonna upload all images above in another photohosting with red mark on them. Maybe my local hosting only do well for viewers from my country. Here,
You can just add 2 edges when chamfering instead of 1, but it will still slightly smooth the middle loop, so you lose a bit of volume compared to solid chamfering, but it's similar enough. Would be a nice addition to the chamfer options though.
You need 1. better reference. 2 planning. I mean draw out the edgeflow in Krita, Photoshop or Gimp and understand how it's built. then it's easier for you to build it. .. I'd build the whole stock and either boolean that part out. Or, cut it out.
Step 1 make a cylinder with 40 sides or more. Step 2 the rest ... duplicate rotate with pivot at center ... do the rest Used this thing to help me have quick smooth (sneaky tease lol) Will upload the model as an obj for you :D
dodgevipert56 you are getting the streak because on the left and the right side of the streak are going at 2 different angle. The do not keep the same plane. So it basically has a curving going on in that tight space. if you make those are flat then you should get rid of it.
First you do this: [vv]1496428[/vv] then you do this: 1 - icosahedron 2 - chamfer all vertices 3 - chamfer all vertices 4 - remove all polygons except the pentagons 5 - weld/collapse all the corner/triangle vertices MAGIC!
@rezinekk I'd come across this dev log for a Maya plugin - Hard Mesh last year: https://polycount.com/discussion/188278/hard-mesh-2-1-visual-guide/p2 Could be just the thing to non destructively model your target piece.
Not much. I worked on 1/16th of it then did sym all the way around. Removed a couple edges. The only thing I did manually (Obviously( was cut 2 loops front and back + clean up boolean geo. I'll do a gif in a sec.
Sir Apple - There are a bunch of posts on tires in this thread, here is one: http://www.polycount.com/forum/showthread.php?p=1505700#post1505700 yours is similar, but more simplified. Make 1/2 of one tread, mirror and offset it. Use that to duplicate all the way around for a complete tire....