Just wanted to make myself available for those looking to hire.I'm experienced with the standard industry softwares as well as UE5 and Unity.I can create pbr characters ready for rigging and animation and also set them up in above engines if required. Take a look at my portfolio to see more…
Looking for character artist with strong sculpting skills. I need multiple custom characters (humanoid creatures), I have concept art ready for characters. All characters must support the Metahuman face rig. (MH body rig optional, but recommended) remote/freelance. starting as soon as possible. Send your portfolio with…
Pushing forms on low poly / temporary hair Stylisation This is a character development for a project with a fellow, who is working on the environment, the devlopment of the character on canva (link in previous post) and here's invitation to our character development in Mila (feel free to…
A little fun stylized fish. Discover more: artstation.com/artwork/RyxwXy Subscribe & Follow: linktr.ee/yulia_belyaeva The concept is mine 😜 Software: ZBrush, Maya, Substance 3D Painter, Arnold Renderer, Character Creator 4 https://www.youtube.com/watch?v=85OTWsgRTtA&hd=1 https://www.youtube.com/watch?v=5Ju8P32iDfM&hd=1…
I like your work :) I'm not a character artist, but I feel like anybody hiring a character artist would for sure want to see some human characters. Most of the characters you'd be doing would be human (probably), and right now your portfolio doesn't showcase any. Your characters all look like they're from the same art…
Hi there, I'm a 3D artist with 3 years experience at Animation Studio. I have experience creating 3D art based on created concepts, experience collaborating with developers to create a project for Steam (demo version of a puzzle game with stealth and action elements), freelance and my own works. I have experience working…
Wayback Machine has it. https://web.archive.org/web/20130508184237/http://www.marmoset.co/toolbag/learn/character-lighting I suspect the old tutorials use outdated workflows, so they were probably just not worth the effort of updating.