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Re: I used AI to directly generate a 3D model from an image. How do you feel about the results...?
Reply by
zaza24kb
·
Oct 2023
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Technical Talk
It does sound like it'll take a considerable amount of time, and optimization might indeed be an ongoing process.
Re: Zbrush DynaMesh inconsistent polygon count.
Reply by
Kanni3d
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Nov 2022
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Technical Talk
Scale/size of the object is the largest factor here. Use Dynamesh master plugin, as you can dictate a rough amount of points, rather than a mildly arbitrary amount like "resolution" slider.
Re: Airborn Crash Bandicoot 4 Artdrop. [IMAGEHEAVY]
Reply by
Ruz
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Apr 2021
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3D Art Showcase & Critiques
great stuff, insane amount of work
Re: Workstation Desk Setup
Reply by
Brian "Panda" Choi
·
Jan 2021
·
Home
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General Discussion
A surprising amount of decentralized and unextended connections.
2 results
Re: The Elder Scrolls V: Skyrim
Reply by
Pix
·
Dec 2010
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General Discussion
And also the amounts of crashes with Gamebryo, it was immense.
41 results
Re: How to be successful 3d artist
Reply by
JohnnyRaptor
·
Jul 2009
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General Discussion
dedication and a certain amount of panache and flamboyance!
Re: Gears of War 3 - Environment Art
Reply by
toxic_h2o
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Oct 2011
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3D Art Showcase & Critiques
The amount of detail is just remarkable. o_o
3 results
Re: Sci_fi Hallway
Reply by
michaelkr
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Apr 2013
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3D Art Showcase & Critiques
love the amount of detail. looking awesome
Re: BORDERLANDS 2 ART MEGA THREAD!!!! [OMG IMAGE HEAVY]
Reply by
agentfx
·
Nov 2012
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3D Art Showcase & Critiques
amazing work! Insane amount of detail.
2 results
Re: EA Layoffs, hope everyone will find something again
Reply by
Wahlgren
·
Nov 2009
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General Discussion
Mind blown. Insane amount of cash...
6 results
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