According to http://www.gamespot.com/news/2005/03/09/news_6120126.html there will not be video. Which is a shame as you'd go nuts for the ambush scene first talked about above. Our ingame quality is higher than most rendered cinematics these days. I expect the ambush scene will turn up soon on shakycam though so grab it…
hah this is awesome!!! I've lost so much of my stuff over the years it took quite a internet search to find something. So its not my oldest, but its pretty old. 12-03-2000 when quake bunny was posted on planetquake! And my latest, polypainted sculpt, making the low poly at the moment: God, i feel old now :( :D
Unbreakable 2 is on the cards http://www.empireonline.com/news/story.asp?nid=13123 EDIT: I just realised thatsd from 2001. But I heard rumour recently about it. Will see what I can find ah. Here's more on it. Its still a possibility.…
ìModeling practice turn to an game ready asset. Main - 11852 - 1 2k Texture Map Acces - 7836 - 3 512k Texture Map (Scope, Grenade Launcher, FlashLight) Concept found online for the Game Interstellar Marines https://www.moddb.com/games/interstellar-marines/images/assault-rifle-03 I think ill make another texture pass on it,…
Join us for Animbreak Episode #03 on FB Live tomorrow (18th) at 12pm PST with Riot animator Joe Han! https://www.facebook.com/shumface We'll be taking viewer questions live as always and feel free to leave your questions in this thread (https://www.facebook.com/shumface/videos/1486941941329610) as well! Check out Joe's…
I tend to put up the logo of what ever company I work for. My current job is over, nd aI amlooking, as I never had the time to change it from the previous Job. The one that shows was from the job that went from Nov. '03 to Dec '05 at Castaway Entertainment L.L.C. I'll think of something to post soon. Scott
The problem I see with these "studies" is that you're not really capturing the "character" of the band members. My suggestion would be to model them somewhat accurately, then stylize them. Do some research on caricatures as well. This will help with your decision making. "what features should i exaggerate, and why?" kind…
I think it really depends on the scale of the operation and how many people in main roles insist on the practice. Moving to remote would be beneficial, though I'm not sure how heavily invested studios are on their budget for the space they are renting, so that is a massive amount to lose.…
Hey! They're all looking good:) If they're for the player character I'd perhaps tweak some on the shoot animation. Seeing how it is a bit to slow and unresponsive. Take a look at this GDC talk and see if you can implement the LoL-tip for responsive anims. (go to 03:30 / "Trick 2 - Responsive Anims"…
This obviously doesn't necessarily apply to all meme graphics, but the troll face for instance is copyrighted. A picture being very popular doesn't mean that it can be used without the owner's consent. http://www.nintendolife.com/news/2015/03/copyright_owner_of_trollface_image_explains_role_in_getting_meme_run_taken_down…