On a side note, I'm planning on using alpha channels to make negative space on a planer surface....uhmm, make invisible and only let texture surface visible and negative space invisible.....that kind of a thing.
Probably should start a new thread....maybe not.
[Edit]Just a Quake 3 Alpha Channel Kind of Thing[/Edit]
the the Alias bonus games tools, there is a 'hide face' option, that im pretty sure you can hotkey. Im not sure you can key isolate select, but i could be wrong.
Replies
Select the faces you want to SEE and isolate them.
Viewport menu:
Show -> Isolate Selected -> View Selected
Click again to unhide everything.
On a side note, I'm planning on using alpha channels to make negative space on a planer surface....uhmm, make invisible and only let texture surface visible and negative space invisible.....that kind of a thing.
Probably should start a new thread....maybe not.
[Edit]Just a Quake 3 Alpha Channel Kind of Thing[/Edit]