I love your designs! I like the first design out of the three because when you're playing against him, that movement of striking really is no doubt his uniqueness. It tells a lot about his personality too.
This concept looks super amazing! Your sketches are full of life, and the compositions look great as well!
I like the 2nd and 3rd compositions. The first one focuses too much on the club, but I think the 2nd one would look great when rendered - more movement and expression! *v*
Great sketches! I agree, and say that the second sketch is my favorite. They all have great depth but the second one highlights Trundles face in a nice way. The composition is set up for a good clear read.
Great stuff so far! I love the pose of the first one, but the club does fill up quite a bit of the screen. I still prefer it to the others as the appeal and pose are still so strong in it. Maybe you could put the main focus on the face with the lighting values to help with that.
Hair concepts. I was pretty much set on the first head from the beginning, but it is fun to explore. The horns and teeth arrangement as well.
I hate how whenever I clean up my sketches it loses a lot of energy. Still figuring out the mess of a left hand. Will most likely expand the canvas horizontally.
Working on lighting comps and armor concepts next.
This is looking super cool! Can't wait to see more of it! I know it's a rough, but I'd put a shape down for implied Garen so you can better judge the composition.
Been working on and off this drawing. I'm still working on the cloth and shoulder armor and club etc etc. Also, removed some parts like the hair temporarily so I don't have to worry about painting over it while painting the body. The color calibration on my laptop keeps changing so it's throwing me off as well haha ; ;
edit: like it looks much darker and "cooler" once I upload it compared to looking at in windows photo viewer
That looks cool as heck! Would be nice to see some sort of blurred out background in there too instead of just a gradient just so it establishes the character is actually somewhere better, but other than that, I love where it's going
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I like the 2nd and 3rd compositions. The first one focuses too much on the club, but I think the 2nd one would look great when rendered - more movement and expression! *v*
I hate how whenever I clean up my sketches it loses a lot of energy. Still figuring out the mess of a left hand. Will most likely expand the canvas horizontally.
Working on lighting comps and armor concepts next.
Attached is a reference sheet
That last illustration need a bit more space to the left though.
Started painting/rendering and thinking of background elements (see attached)
Armor still isn't 100% finalized, but it is a mash-up of the two shown.
Been working on and off this drawing. I'm still working on the cloth and shoulder armor and club etc etc. Also, removed some parts like the hair temporarily so I don't have to worry about painting over it while painting the body. The color calibration on my laptop keeps changing so it's throwing me off as well haha ; ;
edit: like it looks much darker and "cooler" once I upload it compared to looking at in windows photo viewer
your painting is awesome!!
Thanks! I was saving the background for last bc I didn't really sketch it out thoroughly enough and I am not good at backgrounds haha.
Anyways this is gonna be as done as it will be for the time being. This was fun and I'm glad it gave me the opportunity to draw some League stuff.