I decided that I needed some 3d art for my
lander inspired game, so I've been working on and off on this for ~2 days now:
[SKETCHFAB]0d36fa1969fb46ed973a2df49ba08c37[/SKETCHFAB]
Moodboard/references:
http://i.imgur.com/3mQQ18X.jpg
It's one of the landers the player can fly around in, and it
moves like this.
I'm currently in the process of adding the entry hatchet and detailing out the cockpit with the pilot piloting it. Then I guess it's greeble time.
Replies
Main inspiration/references are:
From here and voyager:
Any particular reason you're doing it like that?
Looking at the triangulation, there are more places where the triangulation is weird, should probably look over the triangulation result before I start texturing.
Anyway the missiles are just placeholders for now, I haven't even decided if I want wings or canards yet.
here it is in a more detailed screenshot in ortho:
The basic idea is that the back of the front seat is pulled down and the walkway is extended over the chair when the front pilot gets in/out. I've been using this image as a reference/inspiration on how it would look like
On the topic of triangulation, humus have made a note on different triangulations for n-gons: http://www.humus.name/index.php?page=News&ID=228