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ESCAPE - Eject! - EmAr

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polycounter lvl 18
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EmAr polycounter lvl 18
EDIT: Welcome to my ESCAPE thread :) Below are some of the latest images. The original message starts after the quote.
Here's a short video which shows my scene in the UDK editor. I also tweak some material parameters to explain how some elements work in the scene:,

[ame="http://www.youtube.com/watch?v=qaB8dtyjMVI"]ESCAPE - YouTube[/ame]
Most recent images:
escapepv89.jpg

beauty1f.jpg

escapepv60.jpg

escapepv53.jpg

I decided to challenge myself with this one. Here's my initial sketch. I'm quite happy with the action of the dragon. Not so sure with the overall composition and the colors though.

So, the dragons are real and they can catch fighter jets. The pilot ejected himself to escape the dragon flame but was that enough to save his life?

escapepv01.jpg

I'll be using CryEngine 3. I'll try to use the dX11 displacement too.

Thanks for looking ;)

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