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Snappers Advanced Facial Rig for Maya and Unreal Engine

polycounter lvl 9
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Antone_m polycounter lvl 9
Hello Polycounters , 

we have been working on this at snappers for a while now and thought of sharing the video here 

https://www.youtube.com/watch?v=Vo_FALeUc8c&t=1s

Features:

 -FACS-based rig.

 -Adaptive rig: which allows combining any number of expressions using optimized list of blendshapes.

 -Real facial muscles constraints: the advanced rig logic simulates real facial muscles constraints.

 -Advanced skin shader (for Maya and Unreal): holds up to 16 wrinkles maps and 16 dynamic diffuse maps with micro details and pores stretching.

-Easy to manipulate using facial controllers and/or GUI.

 -Compatible with all game engines and animation packages.
 
-Smooth transition between all the expressions.

 -Adjustment layer: freeform manipulation of multiple regions of the face to create unlimited variations of the same expression.

 Email: info@snapperstech.com
Website: http://snapperstech.com/
Facebook: https://www.facebook.com/snapperstech/

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