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Question about smoothing/normals

Hello community!

I want to attach a mesh to another mesh without damaging the smoothing/normals.

Do i just do like this if its editable mesh?

1. Select the first mesh i am going to attach it to. Add edit normals then select the normals and make explicit.

2. select the second mesh i am going to attach to the first. just attach it then im done?, or did i miss a step?

Also do i do the same if its editable poly and editable mesh?

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